Episode 14
C1 | Into the Verdance Forest, Part1 | S1E14
Virelia burns behind them. The Verdance waits ahead. After escaping Ghorelitch Mesa, the party leads a frightened group of royal survivors into the cold, wet dark beyond the city walls. For most of them, the forest is a mystery. For Basagar and Severian, it is something stranger than safety. It is home. But home does not mean harmless. The Abrogate is hunting royal blood, the refugees are exhausted, and every fire they light risks being seen by someone, or something, in the trees. The party needs food, shelter, and one quiet night. The Verdance offers two out of three.
Content warnings
Civil unrest and aftermath of a political coup
References to public execution / body display
Refugees fleeing violence
Exhaustion and survival stress
Animal hunting and field dressing references
Animal attack / bite
Blood and injury
Mild body horror / corrupted wildlife
Family tension and hidden parentage
Music / SFX Licensing
Music and sound effects licensed via Soundstripe (Pro), Fantasy+ (Monument Studios), and Syrinscape.
Track/playlist details
used under subscription license:
Intro Music: Kai Bittner, “Tales by Daggerlight Theme Music”
Soundstripe: https://www.soundstripe.com/
Fantasy+: https://www.fantasyplus.app/
Monument Studios: https://www.monumentstudios.net/
- Grunts Roar by TheVeoMammoth11-- https://freesound.org/s/492652/ -- License: Attribution 3.0
- Music and Sound by Syrinscape.
- syrinscape.com/Tales_by_Daggerlight
- "Because Epic Games Need Epic Sound"
- Complete list of credits here: https://syrinscape.com/attributions/?id=928
Links
Daggerheart Notice
This product includes materials from the Daggerheart System Reference Document 1.0, © Critical Role, LLC. under the terms of the Darrington Press Community Gaming (DPCGL) License. More information can be found at https://www.daggerheart.com/. There are no previous modifications by others.


